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41. It is time to make cloaking devices require fuel - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: OP, first you have to explain how a player who isn't at the keyboard is even remotely capable of harming you in any way. Players in Eve are risk averse. Cloaky AFK camping is a tactic explicitly designed to increase the ...
- by Kalido Raddi - at 2016.08.31 10:11:21
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42. A talk about logi - in Player Features and Ideas Discussion [original thread]
There are a ton of counters to Logi. Damps make locking next primary harder (if res damp scripted) or impossible (if range damp scripted and you have a positioning problem). ECM flat out nullifies a ship when it sticks, and can be two or three t...
- by Kalido Raddi - at 2016.08.31 06:39:44
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43. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Nikos Stromboli wrote: As an Ice Harvesting Skiff pilot, my biggest problem is the odd ore bay the Skiff will have, despite having an even number of lasers. This means either I'll either have to leave the belt without being full, or suffer a ha...
- by Kalido Raddi - at 2016.08.31 05:11:11
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44. New Mining Barge/Exhumer Feedback - in Test Server Feedback [original thread]
Nevyn Auscent wrote: Kalido Raddi wrote: Look, the Hulk's inability to fit Battleship-scale tank is intentional. Now please fit Cruiser sized Buffer or Active tank on a Hulk also. Hint: You can't. It tanks like a frigate at best, a T1 frig...
- by Kalido Raddi - at 2016.08.28 12:18:45
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45. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
The Bustard is both capable of carrying more Ore, capable of tanking anom rats all the way down to -1.0, has the fitting to run remote shield reps to keep your Hulks on grid even if they are being beaten on by the aforementioned rats, and has a Fl...
- by Kalido Raddi - at 2016.08.27 18:35:35
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46. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Drago Shouna wrote: Your quote about the Mack is pure rubbish, there's a reason it's top of the list. You presume everyone has 4/5/6/7 accounts, whatever, not everyone has a full blown fleet. For solo guys in HS the Mack makes perfect sense, e...
- by Kalido Raddi - at 2016.08.27 14:09:02
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47. New Mining Barge/Exhumer Feedback - in Test Server Feedback [original thread]
The Trinity isn't Tank, Hold, Yield. It's Tank, Lazy, Yield. Mackinaws are for people who are too lazy to interact with the game they are playing, or botters. What you are essentially arguing for Baltec is a complete change in how CCP envisage m...
- by Kalido Raddi - at 2016.08.27 13:03:01
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48. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Mortimer Civeri wrote: As someone who mines, I can tell you that the changes CCP wants to put forth is not going to do squat. The Retriever / Mackinaw will still be #1 and #2 and maybe swap places. The Hulk will still be #3, and the Skiff / Pro...
- by Kalido Raddi - at 2016.08.27 05:34:07
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49. New Mining Barge/Exhumer Feedback - in Test Server Feedback [original thread]
Look, the Hulk's inability to fit Battleship-scale tank is intentional. The Hulk is explicitly intended as a fleet mining vessel. With remote boosters, on grid boosts and the rest of the fleet providing drone DPS, tank isn't an issue. Complaining...
- by Kalido Raddi - at 2016.08.26 06:24:25
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50. Compressed ores yields are low - in Science and Industry [original thread]
Not all HighSec Stations have the same base reprocessing rate. Mouseover the ore to see the details of the refining breakdown.
- by Kalido Raddi - at 2016.08.26 02:33:31
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51. What do you think CCP is planning for the barge rework? - in Science and Industry [original thread]
Autism Intensifies wrote: Kalido Raddi wrote: I want to see that broken down by Ore type, or by value. Rets & Macks probably in Nullsec Icebelts. Almost all of them. I live in a NullSec ice system. People use Procurers & Skiffs...
- by Kalido Raddi - at 2016.08.26 02:30:55
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52. Courier 2.35m3 - 1.5m reward - 1.99B collateral - in Science and Industry [original thread]
Tipa Riot wrote: Kalido Raddi wrote: They've probably got a smartbombing battleship sat on the undock to kill whoever tries to run the contract in a 'ceptor. Most likely it's being run from a kick-out station too, so you can't get back into...
- by Kalido Raddi - at 2016.08.25 11:22:36
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53. What do you think CCP is planning for the barge rework? - in Science and Industry [original thread]
I want to see that broken down by Ore type, or by value.
- by Kalido Raddi - at 2016.08.25 01:18:51
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54. Courier 2.35m3 - 1.5m reward - 1.99B collateral - in Science and Industry [original thread]
They've probably got a smartbombing battleship sat on the undock to kill whoever tries to run the contract in a 'ceptor. Most likely it's being run from a kick-out station too, so you can't get back into dock. Not really a matter for this board,...
- by Kalido Raddi - at 2016.08.25 01:17:37
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55. sell pi colonys - in Science and Industry [original thread]
I think it'd be a good thing to have in game, but as mentioned you can't do it at present. Try putting it in the suggestions forum.
- by Kalido Raddi - at 2016.08.24 22:17:06
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56. What do you think CCP is planning for the barge rework? - in Science and Industry [original thread]
I think this is going to be the standard buffer Hulk: [Hulk, New Hulk] Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II 'Poacher' EM Ward Field Small F-S9 Regolith Compact Shield Extender Small F-S9 Regolith Compact Shiel...
- by Kalido Raddi - at 2016.08.24 13:46:38
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57. Calculating PI Output Question - in Science and Industry [original thread]
I find it's easier to calculate backwards from output. I am running 2 Broadcast Node processors; each requires 6 P3 processors - 3 sets of 2 each - to run 24/7. Those 12 processors each require 2 kinds of inputs form P2 processors, on a 2:1 basi...
- by Kalido Raddi - at 2016.08.23 13:05:39
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58. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Echo Mande wrote: While it doesn't 'need' it, I think that giving the Skiff a +1 or +2 warp core stability might be something to look at. It is billed as 'for hostile environments' after all. I get where you are coming from, but... every Blac...
- by Kalido Raddi - at 2016.08.23 12:38:02
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59. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Dehval wrote: Kalido Raddi wrote: Suitonia wrote: A small nerf to the Covetor and Hulk? OLD Covetor 3 * 1.25 (20% Duration MBV) = 3.75 NEW Covetor 2 * 1.25 (New Strip Miner Boost) = 2.5 * 1.33 (25% Duration Role Bonus) = 3.325 * 1.11...
- by Kalido Raddi - at 2016.08.23 12:28:34
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60. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Suitonia wrote: A small nerf to the Covetor and Hulk? OLD Covetor 3 * 1.25 (20% Duration MBV) = 3.75 NEW Covetor 2 * 1.25 (New Strip Miner Boost) = 2.5 * 1.33 (25% Duration Role Bonus) = 3.325 * 1.11 (10% Duration MBV) = 3.69 A small los...
- by Kalido Raddi - at 2016.08.23 00:04:45
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